Early Game
Do not rush for the highest flip count on every move. Stable corners matter much more later.
Calm Strategy
Place your disc, flip the line, and slowly take over the board against a simple candy-themed computer rival.
Early Game
Do not rush for the highest flip count on every move. Stable corners matter much more later.
Simple Goal
A move is legal only if it traps one or more enemy discs in a straight line and flips them.